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Side projects

Outside of my studies I've worked on several projects, learning new skills and broadening my understanding of the different facets of game design.

Game Jam Projects

I have participated in two game jams in 2024 thus far, the first being Global Game Jam 2024, and the second being Brackeys Game Jam.

Below are the two final products from these two Jams.

Clownin' Around:
Global Game Jam

Clownin' Around is a first person PvE shooter about a clown whose mission it is to cheer people up by throwing pies in their faces. 

My objective for this Jam was to create a game that was polished, with the presentation of a shipped product, while keeping scope small.

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Dungeons and Doorways: Brackeys Game Jam

The longer timeframe of Brackeys Game Jam and the fact that I was working in a group of four instead of solo allowed for a larger scope with this jam. I designed and implemented the combat, including both the melee and ranged attacks, as well as User Interface design, programming the enemy AI and implementing 2D, 3D and sound assets.

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